AI Insights · Timothy · October 2021
Top 5 Insects Games Performance in Netherlands Q3 2021
Discover the performance trends of the top 5 insects games in the Netherlands during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 insects games in the Netherlands showcased varied performance trends. Here's a detailed look at the weekly downloads, revenue, and active users for each game:
Idle Ants - Simulator Game from MADBOX saw a steady rise in both revenue and downloads. Weekly revenue rose from $97 at the end of June to a peak of $321 in early September, before settling at around $103 by the end of the quarter. Downloads followed a similar trend, starting at 1.4K and reaching a high of 4.5K at the end of August, before slightly declining to 1.5K. Active users showed significant growth, peaking at over 12K in early September and ending the quarter at around 6.2K.
The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology Co., Ltd. demonstrated strong revenue performance, peaking at $7.1K in late August and maintaining around $5.6K by the end of September. Downloads saw a notable increase mid-quarter, reaching 3K in mid-August, but then tapered off to 1.2K by the end of September. Active users peaked at nearly 4.3K in late August and remained above 3.4K for the remainder of the quarter.
Insect Evolution from Xiamen Fengling Technology Co., Ltd. experienced a significant increase in downloads, starting from just 20 in early August to peaking at 2.9K in mid-September, before decreasing to 1.1K by the end of the quarter. Active users also saw a similar trend, growing from 16 in early August to a peak of 2.5K in mid-September, and then declining to 1.6K.
Idle Maggots - Simulator Game by TapNation had a notable spike in downloads in mid-August, reaching 3.4K, before settling down to around 378 by the end of September. Active users followed this pattern, peaking at 2.5K in late August and ending the quarter at around 494. Revenue remained minimal throughout the period, with minor peaks of $16 in early September.
Worm Out: Tricky riddle games from PSV Studio saw fluctuating download numbers, starting at 2.4K in mid-July, dipping to 243 in late August, and rebounding to just over 1K by the end of September. Active users showed a similar trend, peaking initially at 2.3K and ending the quarter at approximately 1.6K. Revenue remained low, with minor fluctuations throughout the quarter.
These insights are derived from Sensor Tower data. For more in-depth analysis and additional insights, visit Sensor Tower.